MapleStory Patch Notes V212
[Updated March 19] v212 - MapleStory X ISEKAI QUARTET Patch Notes
Meet up with the characters from four different animes as the heroes of ISEKAI QUARTET get thrown into Maple World! We are also preparing a new Maple Tour content where you can clear dungeons every day and obtain mesos! Then visit a group of Goblins holding Goblin Full Moon Night Market in Maple World. There will be many activities and shops for you to go enjoy! Experience this once-in-a-lifetime crossover with the MapleStory X ISEKAI QUARTET Update!
TABLE OF CONTENTS
v.212 - MapleStory X ISEKAI QUARTET is live on March 11!
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- New Updates
- MapleStory X ISEKAI QUARTET Events
- Goblin Full Moon Night Market Events
- Other Events
NEW UPDATES
Maple Tour
Requirements: Lv. 105 and above (Zero characters must have completed up to Chapter 2).
- We are introducing Maple Tour, a new dungeon where players can defeat monsters to obtain mesos!
- Lulu Spinel, a producer of entertainment shows, has designed a new entertainment show featuring Explorers! Help Lulu Spinel film the monsters of Maple World.
- Enter Maple Tour either through MNN Broadcast Station Shuttle Bus Stop located in Henesys, Leafre, and Nameless Town or through Dimensional Mirror.
- Upon entering the map, you can select the dungeon appropriate to your level using the portals.
- Once you start the dungeon, you can only participate in Maple Tour with that character until the accumulated mesos are claimed. Other characters will not be able to enter the dungeon until after meso distribution.
- Maple Tour can be entered 7 times a day per world.
- You can freely enter the dungeon 2 times. Afterward, you can use a Maple Tour VIP Pass or pay 300 Maple Points to enter the Maple Tour an additional 5 times.
- Each dungeon has a total of 6 stages that must be cleared in 10 minutes.
- Upon clearing the dungeon, you will receive a Maple Tour Coin.
- The accumulated mesos you earned in the dungeon will be given 7 days later based on the character’s first dungeon clear date and on the character’s level at the time of meso collection.
- For clarification, all mesos accumulated from playing Maple Tour within the 7 days from the first dungeon clear date will be calculated and rewarded 7 days later.
- If you choose to receive the mesos earlier than the 7-day waiting period using Payday Advance, you can only claim 50% of the amount. Other 50% of the obtained mesos cannot be claimed afterward.
- [Updated March 10] Selecting Payday Advance will also allow you to start the dungeon from the beginning.
- If you enter a dungeon that is a lower level range than your character, only a portion of mesos will be accumulated.
- You will not obtain EXP from completing the dungeon.
- You can use Maple Tour Coins to purchase valuable items from the Travel Bag located in the MNN Broadcast Station!
Rewards:
- Mesos
- Maple Tour Coin: Untradeable.
Items available for purchase:
- Meso Piggy Bank: 140 Coins. Untradeable, 28-day duration. You can get 50 million mesos every day upon use, up to 1 billion mesos. A character cannot have more than 1 of this item in their inventory at the same time.
- Star Force 5-Star Enhancement Scroll Coupon: 70 Coins. Untradeable, 7-day duration. Use to receive Star Force 5-Star Enhancement Scroll: Untradeable, 7-day duration.
- Spell Trace (x100): 5 Coins.
- Lulu’s EXP Box: 1 Coin. Untradeable, 7-day duration. Open to receive a random amount of EXP for your current level range.
- Power Elixir (x100): 1 Coin. Untradeable.
- Meso-Raining Chair: 50 Coins. Limited quantity: 1 per character. Untradeable. Upon entering the maximum amount of mesos you are willing to spend, you will pay 1,000 mesos every 3 seconds when used. The spent mesos will be permanently recorded and displayed on the chair. Up to 999,999,999 mesos can be spent while sitting on this chair.
- Golden Meso Tree Chair: 7 Coins. Limited quantity: 1 per character. Untradeable. Players must spend 999,999,999 mesos on the Meso-Raining Chair to purchase this chair.
Mu Lung Dojo Expansion
Requirement: Lv. 105 and above (Zero characters must have completed up to Chapter 2).
- We are expanding Mu Lung Dojo from 63 to 80 floors!
- There will be a total of 17 new floors with newly added bosses you must defeat to advance your way up to floor 80.
- Mu Lung Dojo rankings will be adjusted with the following categories:
- Novice: Lv. 105 - 200
- Master: Lv. 201+
- The point distribution has been changed along with the adjusted ranking system.
- Within top 5%
- Novice: 10,000 Points
- Master: 21,000 Points
- Top 6 - 10%
- Novice: 9,000 Points
- Master: 20,000 Points
- Top 11 - 20%
- Novice: 8,000 Points
- Master: 18,000 Points
- Top 21 - 30%
- Novice: 7,000 Points
- Master: 16,000 Points
- Top 31 - 40%
- Novice: 6,000 Points
- Master: 13,000 Points
- Top 41 - 50%
- Novice: 5,000 Points
- Master: 12,000 Points
- Top 51 - 70%
- Master: 10,000 Points
- Within top 5%
- Players who rank 1st in their Job will receive Mu Gong-Certified Wellness Tonic (EXP) (x2) for the corresponding week.
- Characters that have gone through Open Advancement will be removed from the previous job ranking.
- Quests that gave ranking rewards and distributed points will be removed. Ranking rewards and points can now be obtained from talking to So Gong at the Mu Lung Dojo Hall.
- The following achievements have been moved to the Memories section:
- Goooo-ing up! Next stop, Targa!
- Goooo-ing up! Next stop, Dragon Rider!
- Goooo-ing up! Next stop, Cygnus Family!
- Goooo-ing up! Next stop, Mu Gong’s Pupils!
- Goooo-ing up! Next stop, Mu Gong!
- The following new achievements have been added:
- Goooo-ing up! Next stop, Pink Bean!
- Goooo-ing up! Next stop, Cygnus!
- Goooo-ing up! Next stop, Lotus!
- Goooo-ing up! Next stop, Mu Gong’s Pupils!
- Goooo-ing up! Next stop, Mu Gong!
- Lobby floor, the Mu Lung Dojo Atrium, has been added before entering the 1st floor.
- All applied buffs will be removed upon entering the lobby.
- Potions and buff skills can be used in the lobby and the timer will be paused for 30 seconds during this time.
- Multiple monsters will no longer appear on the same floor from the 30th floor and above.
- Unity Training Center’s EXP efficiency rate has been increased for Lv. 201 and above.
- The maximum obtainable point amount has been expanded to 500,000 points.
- The following items have been removed from the NPC shop:
- So Gong's Gloves
- Expert's Gloves
- Expert's Apprentice Gloves
- So Gong's Gloves
- Expert's Gloves
- Expert's Apprentice Gloves
- Mu Lung Dojo Unidentified Gloves Box
- Mu Lung Dojo Unidentified Belt Box
- The appearance of the Mu Lung Dojo Damage Skin has been changed. This change will be applied to Mu Lung Dojo Damage Skin that is already registered.
- NPC weekly items will reset Monday 12:00 AM UTC.
Items available for purchase:
- Pendant of the Spirit: 3,000 Points. Untradeable, 3-day duration. Time-Limited Extension is not possible.
- Mu Lung Dojo EXP Coupon: 2,000 Points. Limited quantity: 10 weekly. Untradeable, 3-day duration. Coupon grants 2x EXP for 30 minutes.
- Unity Training Center Entrance Charm (30 minutes): 600 Points. Untradeable, 7-day duration.
- Unity Training Center Entrance Charm (1 hour): 1,000 Points. Untradeable, 7-day duration.
- Unity Training Center Entrance Charm (3 hour): 2,700 Points. Untradeable, 7-day duration.
- Unity Training Center Entrance Charm (6 hour): 4,800 Points. Untradeable, 7-day duration.
- Unity Training Center Entrance Charm (9 hour): 6,300 Points. Untradeable, 7-day duration.
- Unity Training Center Entrance Charm (12 hour): 7,200 Points. Untradeable, 7-day duration.
- Unity Training Center Entrance Charm (24 hour): 12,000 Points. Untradeable, 7-day duration.
- Bonus Potential Scroll 50%: 21,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration. (Non-Reboot worlds only.)
- Powerful Rebirth Flame: 9,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration.
- Epic Potential Scroll: 15,000 Points. Limited quantity: 1 weekly. Untradeable, 7-day duration.
- Prototype Soul Enchanter: 1,000 Points. Untradeable.
- Spell Trace (x100): 800 Points.
- Unidentified Traits Growth Box: 1,500 Points. Untradeable, 7-day duration.
- Mu Gong's Honor EXP Guarantee: 5,000 Points. Untradeable, 7-day duration.
- Special Medal of Honor: 6,000 Points. Untradeable, 7-day duration.
- Mu Lung Dojo Damage Skin: 70,000 Points. Untradeable, 7-day duration.
- Mu Lung Dojo Conquer Damage Skin: 199,000 Points. Untradeable, 7-day duration.
- Mini Mu Lung Dojo Chair: 99,000 Points. Untradeable.
- Mu Lung Scarecrow Chair: 99,000 Points. Untradeable.
- Mu Lung Dojo Conquer Chair: 199,000 Points. Untradeable. Chair will display the best floor record your character achieved.
- Mu Gong's Training Chair: 9,900 Points. Untradeable. Upon entering the maximum amount of points you are willing to spend, you will pay 1 Mu Lung Dojo point every 10 seconds when used.
- Mu Lung Dojo Unidentified Accessory Box: 2,000 Points. Untradeable, 7-day duration. Open the box to obtain an Apprentice Sage Accessory of a random type. Apprentice Sage Accessory has a random potential with 7-day duration.
- Scarecrow Summoning Sack: 2,500 Points. Untradeable. Oak scarecrow with 100% defense.
- Scarecrow Summoning Sack: 2,500 Points. Untradeable. Straw scarecrow with 25% defense.
Ghost Park Ranked Mode
Requirements: Lv. 125 and above (Zero characters must have completed up to Chapter 2). Players must have completed 2nd Job Advancement.
- Get yourself on the rankings by playing Ghost Park Ranked Mode!
- Ghost Park can now be found in the Dimensional Mirror.
- Enter through the portal located to the right of Spiegelmann. You will be given a choice between Normal Mode and Ranked Mode.
- Lv. 21 Ghost Park Charm Enhancement will be applied and all other buff effects will be removed upon entry.
- Ghost Park Ranked Mode can only be completed alone and not in a party.
- You will be kicked out if your character dies or if you exceed 20 minutes. Survival time will be recorded on the job rankings.
- Ghost Park Ranked Mode will provide rankings per job.
- Characters that have gone through Open Advancement will be removed from the previous job ranking. Their highest record will be removed as well.
- Job ranking will be updated every Sunday 11:30 PM UTC to Monday 12:30 AM UTC. You will be restricted from entering Ranked Mode, checking rankings, and claiming rewards during the listed time.
- Characters that have not completed 2nd Job Advancement cannot check the job rankings.
- Players who rank 1st, 2nd, and 3rd on the job rankings can claim special rewards by talking to Spiegelmann located in the Ghost Park map.
- Players who rank 1st for their job will have their character displayed as an NPC on the map for the week. Other players will see the 1st rank character statue that corresponds to their logged-in character’s job.
- New achievements have been added:
- [Ghost Park] Silent as a Ghost
- [Ghost Park] Ghost Busting Hero
- [Ghost Park] Spooking the Specters
- ‘Normal Mode’ has been added to the following achievement descriptions:
- [Ghost Park] Basic Soul Guardian: Eliminate 1,000 Ghost Park Normal Mode ghosts
- [Ghost Park] Intermediate Soul Guardian: Eliminate 10,000 Ghost Park Normal Mode ghosts
- [Ghost Park] Advanced Soul Guardian: Eliminate 100,000 Ghost Park Normal Mode ghosts
- ‘Normal Mode’ has been added to Ghost Park Medal quest’s name and quest information window.
- [Ghost Park] Ghost Park Normal Mode Challenge
- [Ghost Park] Ghost Park Normal Mode Super Challenge
- [Ghost Park] Normal Mode Survival Challenge
- Players will no longer receive damage from Wrath, Sloth, or Jealousy Charm effects while they are invincible.
- Dark Sight cannot be used to block Banshee attacks and a Banshee will not be affected by abnormal status effects.
- All resurrection type skills will no longer apply in Ghost Park.
- Players will not lose EXP when dying in Ranked mode.
- There is no daily entry limit for Ghost Park Ranked Mode.
Rewards:
- 1st Rank
- Master Exorcist: Title. Untradeable. Grants 7-day duration stats of STR/DEX/INT/LUK +15, MaxHP/MaxMP + 750, Weapon ATT/Magic ATT +7, Boss Damage +5%.
- Master Exorcist Chair: Untradeable, 7-day duration. The chair displays the cumulative number of times the character got 1st rank in job rankings.
- Master Exorcist Emblem: Untradeable, 7-day duration.
- 2nd Rank
- Veteran Exorcist Emblem: Untradeable, 7-day duration.
- 3rd Rank
- Junior Exorcist Emblem: Untradeable, 7-day duration.
Job Balances
All Jobs
- [Skills that recover at fixed intervals]: These skills will be affected by Potentials or monster skills that increase or decrease recovery rates.
- [Skills that reduce damage taken]: Skill descriptions with Damage Absorption, Damage Reduced, and more will be unified into Hit Damage Reduction.
- [Invincibility skills]: Fixed an issue where the invincibility effect could be canceled when multiple invincibility skills were applied.
- [Summoning skills]: These skills are now able to charge Soul Weapons.
- [Flying Skill]: Fixed an issue where it couldn't be used at the end of a map.
- [Rush Skill]: Fixed an issue where you would fall from a platform if rush ended at the edge.
- [Skills with prerequisites]: Prerequisite skills are unable to be reset if the requirements for more advanced skills will no longer be met if a skill point was removed.
- [Link Skill]: Fixed an issue where transferring link skills close to midnight would consume the next day's link skill transfer count.
- [Linked skills]: Fixed an issue where potions could not be used while using linked skills depending on the potion’s location and on the quantity of the set-up inventory.
All Warriors
- [Weapon Aura]: Aura Wave will now have its own damage and attack count. Based on Lv. 25, Aura Wave will attack every 6 seconds and deal 1000% damage 6 times.
All Bowmen
- [Guided Arrow]: Fixed an issue where it could not be canceled using mouse right-click.
All Thieves
- [Dark Sight skills]: Players can now pick up items and access the Hyper Teleport Rock while using the skill. Buff Freezer will now be applied.
All Pirates
- [Loaded Dice]: When a job that learned ‘Double Down’ uses ‘Roll of the Dice’, the chance of all 3 dice showing the same side will be decreased by 50%. Fixed an issue where another skill assigned to the number shortcut key would activate when the player uses the number keys to select which side of the Loaded Dice to show.
All Explorers
- [Link Skill]: Fixed an issue where the current skill level would occasionally be displayed as higher than that of the Master Level.
- [Ultimate Explorer skills]: Mastery will now be applied.
Hero
- [Combo Fury]: When it is used simultaneously with the down direction key, it will move to the target enemy's location with more precision. Attack range will be decreased by 15%.
- [Puncture]: Attack range will be increased by 80%. The max enemies hit will be increased from 6 to 8 and the attack count will be increased from 3 to 4.
Paladin
- [Shield Mastery]: Skill description added to state that the effect will be applied even when Rosary is equipped.
- [Heaven's Hammer]: Attack range will be increased by 21%.
- [Threaten - Opportunity]: A number will be removed from its skill icon.
Dark Knight
- [Hex of the Evil Eye]: Magic ATT will be increased by the same amount as Weapon ATT. Party members will receive half of the increased stats as a buff.
- [Sacrifice]: Skill description added to state that the cooldown decreases when Evil Eye attacks during Sacrifice.
Arch Mage (Ice, Lightning)
- [Ice Age]: The frozen ground effect will now be displayed above monsters.
- [Bolt Barrage]: Final damage reduction from repeatedly attacking the enemy with lightning will be decreased from 10% to 5%.
- [Spirit of Snow]: Based on Lv. 25, the damage when attacking a single target increases from 1400% to 1700%.
Bishop
- [Holy Fountain]: Fixed an issue where Holy Fountain's effect did not display when it was used in the same location as Blaze Wizard's Burning Conduit. Fixed an issue where occasionally Holy Fountain recovery would not be applied to the player.
- [Big Bang]: Defense reduction is now accurately displayed in the skill description.
Bow Master
- [Hookshot]: It will now move to the target enemy's location with more precision and its attack range will be decreased by 15%.
- [Enchanted Quiver]: Fixed an issue where magic arrows would not fire while locked onto a target.
- [Gritty Gust]: Casting time will be decreased by 7%.
Marksman
- [Hookshot]: It will now move to the target enemy's location with more precision and its attack range will be decreased by 15%.
- [Surge Bolt]: Fixed an issue where the cooldown system message would be shown repeatedly during Concentrate. Fixed an issue where an extra bolt would be fired when player releases the key while it automatically activates after reaching the maximum Concentrate duration. If a player keeps the key pressed even after it automatically activates after reaching the max Concentrate duration, the next Concentrate will start after 1 second. Improved an issue where the attack would not activate due to poor internet connection. Fixed an issue where the skill's effect was not visible to the player.
Pathfinder
- [Cardinal Deluge]: Fixed an issue where only one skill would occasionally be triggered when it is registered to the macro with Cardinal Burst.
- [Cardinal Burst]: Fixed an issue where only one skill would occasionally be triggered when registered to the macro with Cardinal Deluge.
- [Bountiful Deluge]: Fixed an issue where Magic Arrows pursued monsters that hadn't appeared yet.
- [Cursebound Endurance]: Fixed an issue where status resistance would not increase with boss Cygnus's Dark Tornado.
- [Bountiful Burst]: Fixed an issue where Magic Arrows pursued monsters that hadn't appeared yet.
- [Advanced Cardinal Force]: Attack range of Cardinal Burst will be decreased by 5%.
- [Ancient Astra]: Fixed an issue where it was possible to be used while the character was hanging.
- [Nova Blast]: Fixed an issue where the function that increases final damage in proportion to the consumed Relic Gauge was not applied.
- [Obsidian Barrier]: Fixed an issue where using it while another skill was in use would cancel that skill as it activated.
All Explorer Thieves
- [Shadow Walker]: Buff Freezer will be applied.
Night Lord
- [Throwing Star Barrage]: Fixed so that the angles will be narrower.
- [Shurrikane]: Shurrikane damage will no longer remove Dark Sight.
Shadower
- [Shield Mastery]: Skill description added to state that its effect will be applied even when Dagger Scabbard is equipped.
- [Meso Explosion]: Fixed an issue where the coin projectiles would appear in the air, instead of from where they were dropped.
- [Assassinate]: When attacking multiple targets, the debuff will be applied to enemies that have the Wounded effect first.
- [Shadow Veil]: Fixed an issue where the skill could not be reused when its cooldown was reset through Rune of Skill, etc., when Shadow Veil was already active.
- [Sonic Blow]: Based on Lv. 25, damage will be increased from 865% to 1000%.
Dual Blade
- [Asura]: Fixed an issue where occasionally the skill’s casting motion would continue even after the skill ended.
- [Blades of Destiny]: Based on Lv. 25, damage will be increased from 1200% to 1500%.
Buccaneer
- [Lord of the Deep]: Skill will be removed in maps where it cannot be used.
Corsair
- [Brain Scrambler]: Attack count will be increased from 10 to 12 and Ignore Defense on enemy will be increased from 40% to 60%.
- [Whaler's Potion]: Removed the function that increased the max HP upon use. Fixed an issue where hit damage reduction was being applied as Ignore Defense instead.
- [Bullet Barrage]: Entering a Torrent Zone river while using it will end the skill.
Cannoneer
- [The Nuclear Option]: Based on Lv. 25, explosion damage will be increased from 2000% to 2400%.
Mihile
- [Weightless Heart]: Movement range will be increased.
- [Radiant Cross]: Casting delay will be decreased by 7%.
- [Charging Light]: Attack range will be increased by 18% and cooldown will be decreased from 20 to 15 seconds.
Blaze Wizard
- [Liberated Magic]: Based on its Master Level, final damage boost will be increased from 25% to 30%.
- [Final Orbital Flame]: Damage boost when attacking normal monsters will be increased from 15% to 30%.
- [Burning Conduit]: Fixed an issue where its effect did not display when it was used in the same location as Bishop's Holy Fountain.
- [Pure Magic]: Based on its Master Level, Magic ATT will be increased from 10 to 20.
- [Inferno Sphere]: Its attack will now start faster. Fixed an issue where the character would occasionally be unable to move when the skill ended.
Wind Archer
- [Song of Heaven]: Fixed an issue where the bowstring was not being pulled in the skill use action.
- [Howling Gale]: It will only consume 1 wind energy when used. It will consume all wind energy when used while pressing the down direction key. Fixed an issue where after 1 stack is used, the remaining stack will disappear.
Night Walker
- [Shadow Bat]: Based on its Master Level, Shadow Bat attack rate will be increased from 35% to 50%.
- [Bat Affinity I]: Based on its Master Level, the attack rate boost for the Shadow Bat skill will be increased from 5% to 20%.
- [Bat Affinity III]: Based on its Master Level, the attack rate boost for the Shadow Bat skill will be increased from 5% to 30%.
- [Dominion]: Adjusted the position of the activated effect.
- [Greater Dark Servant]: Based on Lv. 25, final shadow damage will be increased from 45% to 50%.
Thunder Breaker
- [Annihilate]: Attack count will be fixed to 7, regardless of Lightning Charge.
- [Thunder God]: Skill description added to state that Combat Orders is not applied.
- [Primal Bolt]: Duration will be decreased from 90 to 30 seconds and cooldown will be decreased from 180 to 120 seconds. Added a function that prevents Lightning Charge from being used for the duration. If Gale is used during Primal Bolt, its duration is reset only if the remaining damage increase buff duration is less than 30 seconds.
- [Phalanx Charge]: Its direction can now be changed while using linked skills.
All Heroes
- [Freud's Wisdom]: Fixed an issue where only the minimum cooldown value was applied if you logged out and back in before it reached max stacks.
Aran
- [Maha's Fury]: It can now be used without Maha's Domain.
- [Fenrir Crash]: Fixed an issue where it could be activated upon equipping a Skill Node even if Beyond Blade has not been mastered yet.
Evan
- [Magic Debris]: Fixed an issue where Mana Overload consumed MP even when Magic Debris did not hit any enemies.
- [Ludicrous Speed]: Fixed an issue where the skill level was displayed as (+1).
Mercedes
- [Elemental Knights]: Fixed an issue where the summons would repeatedly teleport when Rune of Might was used after they were summoned.
- [Defense Break]: Based on its Master Level, boss damage and critical damage boost value will be increased from 15% to 20%.
- [Spirit of Elluel]: Fixed an issue where the afterimage would not activate with Rolling Moonsault.
Phantom
- [Luck of the Draw]: Skill will now have a 100% chance to attack the monster with the highest HP out of the enemies in range. Removed max HP Boost effect from the Red Cross effect. Fixed an issue where the Red Cross effect would not be applied when Phantom was cast with a Luck of the Draw buff after using the skill.
- [Ace in the Hole]: Skill can now be used once more to immediately remove the seal. Based on Lv. 25, damage will be increased from 2000% to 2400% when the seal is removed. Fixed an issue where the seal would sometimes be lifted if the skill key is consecutively hit after using Phantom's Ace in the Hole. Ace in the Hole’s second attack can now be performed while using a key down skill.
- [Phantom's Mark]: The number of landed Mille Aiguilles attacks required to collect 1 Master Thief Mark will be increased from 5 to 7. Players can now use Tempest to gather Master Thief Marks. To do so with Tempest, players must attack the same number of times as for Mille Aiguilles to acquire Master Thief Mark.
Shade
- [Spirit Frenzy]: Based on its Master Level, attack count will be increased from 3 to 5 and damage will be decreased from 75% to 45%.
- [Soul Splitter]: Final damage rate applied to the split soul will be decreased from 50% to 20%. The Damage buff to stationary monsters whose souls aren't split has been changed from +25% Damage to +20% Final Damage.
- [Spirit Bond 4]: Based on its Master Level, added a function that increases final damage by 15%.
- [Spirit Bond Max]: Final damage boost of Spirit Frenzy cast by Shade, when the Spirit Guardian casts Spirit Frenzy, will be increased from 600% to 700%.
Luminous
- [Split]: It will not be applied to shared skills.
- [Shadow Shell]: Casting delay will be decreased by 33%.
- [Dusk Guard]: Casting delay will be decreased by 25%.
- [Photic Meditation]: Casting delay will be decreased by 33%.
- [Reflection]: Casting delay will be decreased by 9%.
- [Apocalypse]: Casting delay will be decreased by 25%.
- [Morning Star]: Casting delay will be decreased by 20% and attack count will be increased from 1 to 2 when pushing back.
- [Dark Crescendo]: Casting delay will be decreased by 44%.
- [Arcane Pitch]: Casting delay will be decreased by 33%.
All Demons
- [Dark Winds]: Added glide's command lock function. After locking the command, the jump key can then be used while jumping to use Double Jump.
Demon Slayer
- [Spirit of Rage]: HP consumption will be decreased from 15% to 10%, attack count for continuous attacks will be increased from 9 to 12, and the number of attacks on disappearance will be increased from 12 to 15.
Demon Avenger
- [Blood Pact]: Added a function that decreases the HP consumption of job skills 1 to 4 by 90% if character is in special statuses that prevent recovery.
- [Demonic Blast]: Charge time will now be reflected more accurately. Fixed an issue where it would fail to activate during Shield Charge. Fixed an issue where HP would occasionally be consumed multiple times during its charge. Fixed an issue where Infernal Exceed would activate after skill use. Fixed an issue where occasionally the effect would be shown twice in a row when the skill was used consecutively. Fixed an issue where Demon Avenger could not take any action if hit by Transformation while Demonic Blast was charging.
Blaster
- [Bobbing/Weaving]: Fixed an issue where, after jump was changed to space key/number key/function key, pressing the jump key while in the Korean keyboard input state would activate a jump instead of stopping immediately.
Battle Mage
- [Combat Teleport]: Fixed an issue where the client would close when it is used consecutively from left to right in certain situations.
- [Battle Master]: Removed the damage increase function. Based on its Master Level, added a function that increases final damage by 10%.
- [Weakening Aura]: After Weakening Aura is removed, the remaining debuff duration will be increased from 15 to 20 seconds.
- [Condemnation]: Fixed an issue where registering the skill to the macro, then using the macro while Condemnation was summoned, would discard it and immediately summon it again. Fixed an issue where the skill would not attack the door on the Tower of Oz's 47th Floor.
Wild Hunter
- [Capture]: Certain monsters are no longer eligible to be captured.
- [Crossbow Expert]: Based on its Master Level, the critical damage boost will be increased from 8% to 20%.
- [Extended Magazine]: Based on its Master Level, the final damage boost will be increased from 15% to 20%.
- [Primal Fury]: Attack count will be increased from 6 to 12 and the attack count of the final attack will be increased from 12 to 15. Based on Lv. 25, damage of final attack will be increased from 3000% to 3600%.
- [Primal Grenade]: Fixed an issue where the Wild Arrow Blast skill action would either be invisible or appear as if it was being fired in the opposite direction to other characters. Fixed an issue where the skill effect would not be shown as normal when used consecutively on certain terrains.
Xenon
- [Pinpoint Salvo]: Fixed an issue where it could not be used during Omega Blaster.
- [Triangulation]: Fixed an issue where it would either fail to activate at times or activate all at once after Omega Blaster ended instead of activating during Omega Blaster.
- [Omega Blaster]: Fixed an issue where the skill's effect would be visible on maps on which other character's skill effects are not visible.
- [Hypogram Field: Fusion]: Fixed an issue where the missiles fired through the Aegis System would not increase when Xenon was within Hypogram Field: Fusion. Fixed an issue where the consumables weren't used when Xenon was within Hypogram Field: Fusion. Fixed an issue where Xenon's Hypogram Field: Fusion would be affected by the buff duration increase effect.
Mechanic
- [Humanoid Mech / Tank Mech]: The height you could be hit when sitting will be decreased by 40%.
- [Mechanic Dash]: Cooldown system message will not be shown upon consecutive uses.
- [Support Unit: H-EX]: Based on its Master Level, the defense reduction amount will be decreased from 20% to 10% and will also be applied to Boss Monsters. HP Auto Recovery will be changed from recovering base HP by 20% to recovering max HP by 8%, and will no longer recover immediately upon installation.
- [Overclock]: Based on its Master Level, the final damage boost will be increased from 15% to 20%.
- [Heavy Salvo Plus]: Fixed an issue where players would occasionally be able to use it while hanging.
- [Robot Mastery]: Fixed an issue where damage would additionally increase along with the robot's final damage boost. Based on its Master Level, the 90% damage of Robo Launcher RM7 will be changed to 135%, and the robot's final damage boost will be increased from 70% to 105%.
- [Mech Cannonade]: Based on Lv. 25, the attack count will be increased from 10 to 11 and the number of additional Homing Beacons will be increased from 6 to 7. When skill ends, the period of time where Homing Beacon cannot be used will now be applied more precisely.
Kaiser
- [Iron Will]: Added a function that increases damage according to the Morph Gauge. Based on Lv. 2, the HP boost will be decreased from 15% to 10%. Only the abilities that apply to the Kaiser character are changed and link skill abilities are unchanged.
- [Final Form]: The height you could be hit when sitting will be decreased by 30%.
- [Bladefall]: Added a function that immediately resets the Draco Surge cooldown upon successful flames hit and grants a buff that prevents the Draco Surge cooldown from being applied 3 times. This buff will only be active during the Bladefall cooldown. Fixed an issue where all of the flame pillars reset each of the Draco Surge's cooldown. Fixed an issue where the skill's damage would not be applied if it uses Final Form after using the skill and before the flame pillars are formed.
Cadena
- [Chain Arts: Beatdown]: Fixed an issue where players would occasionally be able to use Chain Arts: Pursuit while the skill is active. Fixed an issue where the skill's damage would not be applied.
- [Chain Arts: Reign of Chains]: Fixed an issue where the sound effects would not stop and the movement would occasionally be restricted after use.
- [Chain Arts: Pursuit]: Skill description added to state skill's 0.2 seconds cooldown.
- [Chain Arts: Void Strike]: Fixed an issue where the end effect would not show when the skill ended after use.
Angelic Buster
- [Trinity]: Based on its Master Level, the final damage increase passive function will be decreased from 15% to 10%.
- [Sparkle Burst]: Fixed an issue where the damage would not be applied to boss Hilla if the character is imprisoned after using this skill.
- [Mighty Mascot]: When Shiny Bubble Breath is in use, this skill will now be activated in the direction Angelic Buster is facing. Fixed an issue where Shiny Bubble Breath could not be reused when Angelic Buster moved maps or channels after using Mighty Mascot's Shiny Bubble Breath.
- [Supreme Supernova]: Fixed an issue where the skill could not be reused when Rune of Skill, etc., was used to reset its cooldown.
Zero
- [Spin Driver]: Fixed an issue where using Spin Driver, after assigning it as a hotkey to space key/number key/function key, while in the Korean keyboard input state would activate Blade Tempest as well
- [Transcendent Rhinne's Prayer]: One-time final damage increase will not be applied to Blade Tempest and Advanced Blade Tempest.
- [Twin Blades of Time]: Co-op attack will now be triggered 3 times. Based on Lv. 25, damage will be decreased from 4800% to 1800%. Fixed an issue where the skill would not be triggered at times and characters would not be visible. Fixed an issue where sometimes the attack count of the skill would increase more than that stated in the skill description. Fixed an issue where Twin Blades of Time would not activate if it's used immediately after moving maps. Fixed an issue where its cooldown would be applied when Zero entered Mu Lung Dojo.
Kinesis
- [Psychic Grab]: Fixed an issue where players would be able to use this skill while hanging.
- [Ultimate - Trainwreck]: Psychic Point consumption will be decreased from 20 slots to 15 slots.
- [Ultimate - Psychic Shot]: Added defense reduction debuff effect.
- [Awakening]: Based on its Master Level, the final damage boost will be increased from 20% to 25%.
- [Mental Tempest]: It will increase Psychic Points immediately upon use.
- [Psychic Grab - Steel Skin]: Fixed an issue where it would occasionally not be applied.
- [Psychic Tornado]: Three explosions will occur when object is thrown.
- [Ultimate - Psychic Shockwave]: Players must successfully hit a Boss Monster to recover Psychic Points by 1 slot. Psychic Point recovery from Micro Black Hole is unchanged.
Illium
- [Exclusive Spell]: Fixed an issue where the skill sound effect was missing.
- [Radiant Javelin I]: Skill will be changed to only bounce around the character and their crystal.
- [Ex]: Fixed an issue where the damage would not be applied.
- [Crystal Battery]: Added UI to make the current crystal charge amount easily visible.
- [Machina]: Fixed an issue where it would occasionally not be summoned automatically after Crystal Skill - Deus.
- [Crystal Skill - Wings of Glory]: Winged Javelin casting delay will be decreased by 25%. Added a function to Winged Javelin that increases final damage by 10% per monster, up to maximum 40%, when the max enemies hit count is higher than the monsters attacked. Gigantic Buff will no longer be applied when using Rune of Might. Fixed an issue where some buffs were unable to be used. Fixed an issue where the fragments generated through Winged Javelin would appear awkwardly to other characters. Fixed an issue where Wings of Glory would remain when entering a quest cutscene. Erda Nova can now be used while the skill is active.
- [Radiant Javelin II]: Based on Radiant Javelin’s Master Level, damage will be increased by 75%. Winged Javelin damage boost will be increased from 150% to 165%. Damage increase against normal monsters will also be applied to fragments generated by Winged Javelin. Lucent Brand II Lv. 10 was added from the preceding skill.
- [Radiant Orb II]: Based on Radiant Orb’s Master Level, damage will be increased by 250%. Radiant Javelin damage boost after use will be decreased from 30% to 15%.
- [Longinus Spear]: Casting delay will be decreased by 24% and added a function that increases boss damage by 20%. Attack count will be increased from 7 to 8. Damage has been increased from 900% to 950%.
- [Crystal Skill - Deus]: Fixed an issue where satellite damage would not be applied.
- [Javelin - Reinforce]: It will be applied to Javelins and fragments generated by Winged Javelin during [Crystal Skill - Wings of Glory].
- [Javelin - Boss Rush]: It will be applied to Javelins and fragments generated by Winged Javelin during [Crystal Skill - Wings of Glory].
- [Crystal Ignition]: Added a function that automatically activates Reaction - Spectral Blast during Wings of Glory. Fixed an issue where max movement speed would not be applied.
- [Reaction - Spectral Blast]: Fixed an issue where the skill level would be displayed as (+1).
- [Crystalline Spirit]: Based on Lv. 25, the damage increase from consuming the crystalline spirit when using Wings of Glory will be increased from 22% to 30%.
Ark
- [Specter State]: Fixed an issue where the Spectra UI shared the same location as Hoyoung's Magic Power UI.
- [Exclusive Spell]: Fixed an issue where skill sound effect was missing.
- [Abyssal Charge Drive]: Based on its Master Level, the boss damage boost from Abyssal Buff will be increased from 20% to 30%.
Hoyoung
- [Talisman Energy]: Fixed an issue where the Energy UI shared the same location as the Ark's Spectra UI. Fixed an issue where the attribute combo stage would reset when exiting the Cash Shop.
- [Humanity: As-You-Will Fan]: Attack will activate 33% faster than it did before. Total casting delay did not change.
- [Talisman: Evil-Sealing Gourd]: Casting delay will be decreased by 29%.
- [Scroll Energy]: Max value of the energy will be decreased from 100 to 90 and the amount gained upon using the Talisman skill will be decreased from 35 to 30.
- [Heaven: Iron Fan Gale]: Fixed an issue where the jump height would occasionally vary when used on the ground.
- [Earth: Stone Tremor]: Casting delay will be decreased by 33%. Fixed an issue where the skill was able to be used while jumping downwards.
- [Stone Tremor (True)]: Fixed an issue where Hoyoung would fall when using the skill on a diagonal platform. If there's no platform in the area you moved to, you will be moved to the closest platform within a certain range.
- [Talisman: Seeking Ghost Flame]: Skill can now be used in midair. Fixed an issue where it could not attack statue enemies when fighting boss Pink Bean.
- [Attainment]: Based on its Master Level, the Humanity: As-You-Will Fan damage boost will be increased from 130% to 180%. The damage boost of Ground-Shattering Wave skills will be increased from 85% to 90%.
- [Humanity: Gold-Banded Cudgel]: Casting delay will be decreased by 29%. Based on its Master Level, the first attack's damage will be increased from 200% to 260%. Added a function that increases the boss damage by 30%. Talisman Energy can be obtained and attribute combos can be made through the final attack if the first attack does not land.
- [Thousand-Ton Stone]: Based on its Master Level, damage will be decreased from 365% to 275%. Heaven: Iron Fan Gale and Heaven: Consuming Flames can only be used after the previous skill's attack has been activated. Fixed an issue where it would be activated twice at times. Fixed an issue where True skills would be activated instead when using Heaven skills. Fixed an issue where an error message would be displayed upon pressing the skill when on the platform.
- [Talisman: Warp Gate]: When the skill is used with the up direction key while the gate is already installed, the existing gate will be removed and a new gate will be made.
- [Enlightenment]: Based on its Master Level, Humanity: As-You-Will Fan damage boost will be increased from 190% to 275%, Talisman: Evil-Sealing Gourd damage boost will be increased from 320% to 550%, the damage boost of Ground-Shattering Wave skills will be increased from 150% to 215%, and the damage boost of Stone Tremor skills will be increased from 130% to 230%.
- [Sage: Tai Yu's Miracle Tonic]: Removed final damage increase function. Talisman Energy charge amount will be increased from 30 to 35. Scroll Energy charge amount will be increased from 20 to 30.
- [Blessing of Grandis]: Based on Lv. 25, the charge boost of Talisman and Scroll Energy will be increased from 37% to 70%.
- [Sage: Wrath of Gods]: Attack count of Advent of Gods will be increased from 12 to 15.
- [Sage: Clone Rampage]: Based on Lv. 25, the duration will be changed from 37 seconds to a fixed 30 seconds regardless of skill level.
Jett
- [Starline One]: Casting delay will be decreased to better match the timing of the animations.
- [Starline Two]: Casting delay will be decreased to better match the timing of the animations.
- [Vortex Cross]: Casting delay will be decreased to better match the timing of the animations.
- [Starline Three]: Casting delay will be decreased to better match the timing of the animations.
- [Falling Stars]: Casting delay will be decreased to better match the timing of the animations.
- [Spatial Shift]: Casting delay will be decreased to better match the timing of the animations.
- [Maple Warrior]: Adjusted so that its Master Level would be limited to 10 upon first acquiring the skill.
- [Allied Fury]: Casting delay will be decreased to better match the timing of the animations.
Kanna
- [Shikigami Haunting]: Attack range has been decreased to more accurately align with the skills effect size.
- [Ghost Yaksha Trainee]: Attack range has been decreased to more accurately align with the skills effect size.
- [Shikigami Haunting 2]: Attack range has been decreased to more accurately align with the skills effect size.
- [Ghost Yaksha Brother]: Attack range has been decreased to more accurately align with the skills effect size.
- [Shikigami Haunting 3]: Attack range has been decreased to more accurately align with the skills effect size.
- [Ghost Yaksha Lieutenant]: Attack range has been decreased to more accurately align with the skills effect size.
- [Shikigami Haunting 4]: Attack range has been decreased to more accurately align with the skills effect size.
- [Ghost Yaksha Boss]: Attack range has been decreased to more accurately align with the skills effect size.
Content Changes
- Malaysia maps have been revamped.
- Monsters from Malaysia will have increased Max HP and EXP compared to other monsters of the same level.
- [Updated March 10] Certain monsters’ meso drop rate will be decreased.
- Quests will reward increased completion EXP and mesos.
- NPC Adol will be removed from the Entrance to the Spooky World.
- ‘Off to the Fantasy Theme Park’ quest will be removed. Players will no longer have access to Spooky World.
- Scarlion and Targa bosses will be removed.
- Masteria Phantom Forest content has been adjusted.
- Sanity can now be recovered 5 times per day.
- Field monster respawn amount has been increased.
- Krakian Spirit respawn speed has been increased.
- Phantoms’ speed has been reduced.
- 2 additional Shadowknight Coins will be distributed upon completion of all daily quests.
- Adjusted so that 1 Shadowknight Coin will certainly drop upon defeating the field boss. A total of 5 Shadowknight Coins can be obtained daily by defeating 5 field bosses.
- The following items can now possibly be obtained from defeating a field boss:
- Cubic Blade
- Cubic Chaos Blade
- Unrelenting Flame
- Forever Unrelenting Flame
- Powerful Rebirth Flame
- Eternal Rebirth Flame
- The following has been removed from Mo’s Coin Shop:
- Warrior Elixir
- Wizard Elixir
- A message will be displayed if players cannot enter Crimsonwood Keep.
- Adjusted the number of monster eliminations required for the ‘[Wanted] Logging Work’ quest.
- Ursus UI has been added.
- New Ursus UI will display the team score, number of usable potions, survivors/entered party members, and number of times player can rescue.
- During 2x Ursus Time, there will be an additional UI on top of the map with the 2x indication. It will display both the default mesos as well as 2x mesos. This is not visible when it’s 0 mesos.
- Gate to the Future has been revamped.
- If the final quest of Henesys Ruins, Cygnus Stronghold, and Twilight Perion have been completed, all quests in the corresponding area have been completed automatically.
- If the final quest for each area has not been completed, that corresponding area’s quests are reset to before completion.
- Gate to the Future 1 - Henesys Ruins
- The following quests have been removed:
- Anne's Request 2
- Guardian of the Town 2
- Gathering Food 2
- Path has been changed based on both the level of monsters on the field and the story.
- Adjusted the quest completion requirement to avoid having to hunt the same monsters frequently.
- The following quests have been removed:
- Gate to the Future 2 - Future Ereve
- Prerequisite quest requirement has been removed for ‘Scouting the Stronghold’ quest.
- Quest completion EXP has been increased by 40%.
- ‘Lost Emblem’ quest has been blocked.
- Gate to the Future 3-1 - Knight Stronghold
- The following quests have been removed:
- Stronghold Assault 2
- Stronghold Assault 3
- Stronghold Assault 4
- Knight Hunting 2
- Knight Hunting 3
- Knight Hunting 4
- Knight Hunting 5
- Minimum level requirement for boss Normal Cygnus has been adjusted from Lv. 170 to Lv. 165.
- Path has been changed based on both the level of monsters on the field and the story. The entry quest for Normal Cygnus will not be changed.
- Adjusted the quest completion requirement to avoid having to hunt the same monsters frequently.
- The following quests have been removed:
- Gate to the Future 3-2 - The Fallen Empress
- The starting level for the quests have been adjusted to Lv. 165.
- Gate to the Future 4 - Twilight Perion
- The following quests have been removed:
- The Fight Once Fought 2
- The Fight Once Fought 3
- Path has been changed based on both the level of monsters on the field and the story.
- Adjusted the quest completion requirement to avoid having to hunt the same monsters frequently.
- The following quests have been removed:
- If the final quest of Henesys Ruins, Cygnus Stronghold, and Twilight Perion have been completed, all quests in the corresponding area have been completed automatically.
- Maple Chat has been revamped.
- Maple Chat UI has been updated with the following changes:
- Changed so that Character information, Whisper, Fame, Add Friend, and Report buttons will be displayed by right-clicking the character.
- Removed the Mini-game menu and Emote button.
- Removed the 5 backgrounds that could be chosen from the top left of Maple Chat.
- Changed location of Friend Invite button as a ‘+’ image on an empty character slot.
- Changed character’s face display from a square to a circle.
- Matched the color of the chat bubble displaying the character’s chat details with the color of that character’s window.
- Changed to display tips and announcements on separate chat bubbles in the middle instead of through Eileen.
- Help function has been added.
- Weekly Maple Star and random chat function have been removed.
- Eileen has been removed from all towns.
- Players can no longer proceed with ‘The love flows with Maple Chat!’ quest.
- ‘[Boss Matchmaking List] Fight Together!’ quest will be guided by the Maple Administrator.
- Maple Chat UI has been updated with the following changes:
- Chaos Scrolls from Advanced Hunter Pouch has been replaced with Powerful Rebirth Flame.
- Chaos Scroll of Goodness from Super Advanced Hunter Pouch has been replaced with Eternal Rebirth Flame.
- Mr. Newname and Shaoqing have been removed from the Event Hall map.
- A small floating platform will be added to the far left of the Night Snowfield of the Flag Race.
- The terrain of Ellinel Fairy Academy's Above the Lake 3 map was revised.
- Cygnus Knight Emblem items are no longer necessary when entering knight areas if you have completed the '[Knight Stronghold] Piercing Defenses' quest.
gaming | MapleStory Patch Notes | MapleStory
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